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LoL: Bilibili Gaming Junior vs KT Rolster Challengers (BO3) - Asia Masters Group B

cierra 19 jun. · 1 abiertos
Libro de órdenes · Any Player Quadra Kill · SíP2P
PrecioAccionesTotal

Aún no hay órdenes. Publica la primera con una orden límite.

Resultados definidos

Both Teams Slay a DragonResultado: Sí
Game Handicap: KT.C (-1.5) vs Bilibili Gaming Junior (+1.5)Resultado: KT Rolster Challengers
Odd/Even Total KillsResultado: Odd
Both Teams Slay Baron NashorResultado: Sí
Odd/Even Total Kills50/50 · anulado: cada acción pagó $0.50
Any Player Quadra Kill50/50 · anulado: cada acción pagó $0.50
Any Player Penta Kill50/50 · anulado: cada acción pagó $0.50
Both Teams Slay a Dragon50/50 · anulado: cada acción pagó $0.50
Both Teams Slay Baron Nashor50/50 · anulado: cada acción pagó $0.50
Both Teams Destroy Inhibitors50/50 · anulado: cada acción pagó $0.50
Any Player Quadra KillResultado: No
Both Teams Destroy InhibitorsResultado: No
Game 1 WinnerResultado: KT Rolster Challengers
Game 2 WinnerResultado: KT Rolster Challengers
Odd/Even Total KillsResultado: Even
O/U 2.5 GamesResultado: Under
Both Teams Destroy InhibitorsResultado: No
Both Teams Slay a DragonResultado: No
Any Player Penta KillResultado: No
Any Player Penta KillResultado: No
Match WinnerResultado: KT Rolster Challengers
Both Teams Slay Baron NashorResultado: No

Reglas de resolución

This market refers to the LoL Decider match between Bilibili Gaming Junior and KT Rolster Challengers in the Asia Masters Group B, initially scheduled for June 11 at 4:00AM ET. This market will resolve to "Bilibili Gaming Junior" if Bilibili Gaming Junior win the match against KT Rolster Challengers. This market will resolve to "KT Rolster Challengers" if KT Rolster Challengers win the match against Bilibili Gaming Junior. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.